The GodsOpen Tibia, many worlds, one account.

News

Balancing, fixes and changes

With today's server save we adjusted two things that have come up repeatedly since the Grimoria launch.

Boss teleports. The entrance placement in the deeper rooms sent players straight back out on arrival. Entrances now land inside the room.

Elemental fields. Fields can no longer be placed during a final stage. The fight was decided by who arrived with more runes rather than by the fight.

Nothing about experience rates changed, and nothing is planned to.

Double skill weekend

Double skill runs on every world from Friday at 10:00 CET until Monday at 10:00 CET. Skill and magic level progress at twice the usual rate for the whole window; experience is untouched.

The weekend is the same on every world, including the optional-PvP ones. There is nothing to claim and nothing to buy — log in and train.

Grimoria is open

Grimoria I through IV are live. Four worlds opened at once so that a guild arriving together does not have to split across a queue, and every one of them starts from the same empty map — no transfers, no head start, no exceptions.

Rookgaard is open for the first week. After that the island closes and new characters start on the mainland, as they do on every other world here.

The world boards, the highscores and the house auctions all follow the same clock as the rest of the stack: highscores rebuild every fifteen minutes, and each page tells you when it was last built rather than pretending to be live.